Rio Grande Games’ New World: A Carcassonne Game takes several familiar elements from the original Carcassonne game and sets them in a simulation of the early American frontier, as opposed to the French countryside of the original game.  New World: A Carcassonne Game will be on store shelves late September/early October, with an MSRP of $29.99.

 

Play starts on a game board with a scoring track and several pre-existing spaces, with players expanding the map westward by playing tiles and playing their settlers on those tiles. As in the original game, settlers accumulate points by claiming roads, towns, and other terrain features. New World also introduces explorers, belonging to no player, who move westward each turn and give opportunities to collect bonus points.