Rio Grande Games has fall expansions planned for its Power Grid, Medici, and Cartagena games, plus several new stand-alone games.  All the following games are scheduled for U.S. release by November.

 

Power Grid: Benelux/Central Europe, designed by Friedemann Friese, is for two to six players ages 12 and up.  It plays in 90-120 minutes and will retail for $14.95.  This is an expansion pack for Power Grid and requires the original game.  This time around players can choose to build their network of power lines and stations in either Benelux or Central Europe.  Slight rule changes exist to reflect the different power cultures in their regions.  A two-sided board depicts the two regions. 

 

Medici vs. Strozzi, by Reiner Knizia, is a two-player game for players ages 10 and up.  It plays in 30-45 minutes and will retail for $22.95.  This condensed version of the Medici rules is designed for two players instead of six players.  The mastery of markets and sailing present in the original Medici will be in this incarnation as well.

 

Cartagena II, a sequel to Cartagena, is by Leo Colovini.  It's for two to five players ages eight and up.  It plays in 30-45 minutes and will retail for $27.95.  The first Cartagena depicted a band of pirates who escape from prison.  The sequel directly follows by focusing on what the pirates will do now that they've escaped.

 

Rio Grande also has a number of stand-alone games scheduled for Q4.

 

Imperial, at $59.95, is the biggest box of the lot.  Created by Mac Gerts, it's for two to six players ages 12 and up.  It plays in 90-120 minutes.  Players act as investors in nations during the Age of Imperialism.  With their money they can impose financial influence on the imperial nations of Great Britain, Germany, Russia, Austria-Hungary, Italy and France.

 

On the Underground, by Sebastian Bleasdale, will retail for $39.95.  It's for two to five players ages 12 and up, and plays in 90 minutes.  Players focus on creating a successful underground line.  The one that makes the most rail connections and balances the demands of passengers will win.

 

If Wishes were Fishes, suggested retail $29.95, is by Peter Sarrett & Michael Adams.  It's for two to five players, ages 10 and up.  It plays in 45-60 minutes.  Fishermen must decide if the wishes their caught fish grant them outweigh their fair market value.  A surprising amount of strategy will play into this game.