Games Workshop issued its interim financials earlier this month, covering the six months ending November 26th, and unlike the previous fiscal year, when sales in the Americas were down 9% (see 'A 'Bad Year' for Games Workshop'), the company eked out a roughly 5% sales increase in local currencies. 

 

The sales increase in the Americas was in contrast to the company's overall results, which included a sales decline of roughly 4% worldwide. 

 

There were some bright spots, however, which management took care to point out.  Sales increased in the September through November fiscal quarter, so the first three months of the six month period the company reported must have been pretty dismal to bring the whole period down by the 4% noted above.

 

The company did note that sales trends in December continued 'the sales trends underlying... first half results,' and that 'full year sales, and therefore profits, are likely to fall short of current market expectations.'  The interim numbers were released earlier than they normally are in order to correct market expectations, which were too high.